I was looking for a good jQuery mobile reference sheet to show the name and look of each icon, but I couldn’t find a straightforward one. So, I made this image, and printed it out.
Anyone else who wants to can do the same!
by Shawn Pucknell, Brian Hogg, Craig Swann with John Cowie, Glen Rhodes, Grant Skinner and Glyn Thomas
Written by a trio of interactive design pros and published by the folks behind the software, this guide is the place to turn when you’re ready to move beyond the manual and leverage all of Flash MX 2004’s power to solve real-world problems. Through a combination of straightforward explanations and hands-on exercises, you9ll learn about such key topics as accessing external data sources, publishing in various formats, and creating elegant and effective ActionScripts. Best of all, the authors share their inside knowledge of Flash MX 2004’s newest features: essential ActionScript 2.0 commands and standards, expanded support for rich media, a streamlined user interface, new Timeline Effects and Behaviors, and more. The companion CD includes all of the files you need to complete the book’s lessons. So what are you waiting for? Get this book and start getting flashy with your dynamic, interactive Web sites.
by David Hirmes, J. D. Hooge, Ken Jokol, Ty Lettau, Lifaros, Jamie Macdonald, Gabriel Mulzer, Pavel Kaluzhny, Kip Parker, Keith Peters, Paul Prudence, Glen Rhodes, Manny Tan, Jared Tarbell, Brandon Williams
Forget school math class, Flash math is about fun. It’s what you do in your spare time – messing around with little ideas until the design takes over and you end up with something beautiful, bizarre, or just downright brilliant. It’s a book of iterative experiments, generative design; a book of inspiration, beautiful enough to leave on the coffee table, but addictive enough to keep by your computer and sneak out while no one’s looking so you can go back to that Flash movie that you were tinkering with ’til 3 o’clock this morning. In “New Masters of Flash” the designers told us about themselves and deconstructed their finest effects. This time we’ve gathered the best in one book and simply asked them to go away and do what they do best: play. We give you the code and explain the essence, then you take your inspiration and run with it.
by John Davey, Glen Rhodes, Jen Dehaan, Scott Mebberson, Sham Bhangal
If you’re serious about Flash design, and if you want to push your ideas to the very limits of possibility in Flash MX, then this book and CD are your indispensible companions. The book and CD package combines two vital elements: 1. The most comprehensive and in-depth reference resource for Flash MX ActionScript 2. A collection of rich, practical tutorials on using ActionScript effectively in Flash movie design We’ve packed in 20 chapters of tutorials, 100s of detailed reference entries, and 100s of example FLAs and SWFs.
The CD reproduces and expands the book’s Complete ActionScript Dictionary, providing a comprehensive and portable reference tool. Our aim has been to make this book the best Flash MX ActionScript resource, bar none – the book that you’ll keep on your desk and never exhaust. This book contains: – The complete reference and illustrated guide to ActionScript – Over 650 detailed reference entries – Over 400 fully functional illustrative FLAs – A-Z coverage of the ActionScript language – Over 300 pages of addition text content on the CD It’s the real ActionScript Reference you’ve been waiting for. Book Info The most comprehensive and in-depth reference resource for Flash MX ActionScript. A collection of rich, practical tutorials on using ActionScript effectively in Flash movie design.