All posts by Glen Rhodes

Redwood Nights

I’ve always been awed by the mighty Redwood forests, so this song is my homage to them.

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(All songs Copyright 2000-2009, Glen Rhodes)

The Childhood House

A song I wrote that reminds me, for some melancholy reason, of my earliest childhood home. I’m not exactly sure why, but it just feels that way. I always compose with an image or a theme in my head.

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(All songs Copyright 2000-2009, Glen Rhodes)

Flashinthecan 2003

For this conference, I did a talk on developing good Flash games.  It was a packed house and I had a great time giving my talk and sharing my ideas.

The main stage venue where I did my talk.
The main stage venue where I did my talk.
After my talk, in a lounge area, answering questions from attendees.
After my talk, in a lounge area, answering questions from attendees.

I also took place in the IronFlash competition for the first time that year with my teammate Craig Swann. Basically we were given a theme, and then had 24 hours to come up with the content, and then live on TechTV, we had to code a really cool experience to match the theme.  The theme that year was “Diversity in Flash”, and we won, and became the IronFlash Champions.

All the "IronFlash" equipment being given to the participants.
All the "IronFlash" equipment being given to the participants.

Flashinthecan 2002

This talk was on, surprise, games.  I showed a few things about how games should be done, what to do and what not to do. In fact, the presentation SWF itself is here to be enjoyed, just read on to view it. At frame 51, it becomes interactive, so use the arrow keys to move the ball around. Remember, this was accompanied with a talk, so hopefully the slides speak for themselves. Enjoy!

Continue reading Flashinthecan 2002

Dream: The Game

This was one of my first games, all done in that annoying little Flash 4 window. But I was determined to make 3D work in Flash. It’s not true rotational 3D, but it is projection 3D. I got the idea for this game when I was flying from San Francisco to Toronto and I saw the clouds, and I thought, “What if there was a game where you had to jump from cloud to cloud. So I took that idea and thought, “What about a similar concept, but you’re moving through the human mind, and as each level progresses, we get deeper into the images of the dreams, from light and fluffy to nightmarish at the end.” – Read on to get to the game – there are 30 levels, so plenty to keep you going. (Hint: Use the shadow to know what you’re over when you jump).

Continue reading Dream: The Game

Flash Kit

I did a talk on games at Flash Kit in 2001, when games were just starting to become feasible in Flash. Ironically, the talk was on games in general, but also on how one would integrate them to 3D – which was simply not done at the time. It was a lot of fun, in Los Angeles, at the big convention center next to the Staples Center.

My aspect on the talk was on the relatively new concept of Multiplayer gaming in Flash. Read on to see what I wrote.

Continue reading Flash Kit

The Mountain Spring

Imagine a mountain, with a spring gently trickling down it. This is the story that this song tells – it is one of nature and harmony.

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(All songs Copyright 2000-2009, Glen Rhodes)

Within this Song

One of the earlier pieces I wrote, played, sang and recorded. It has heart. It’s not written about an individual, but about friends in general. And yes, again, that’s me singing.

Audio clip: Adobe Flash Player (version 9 or above) is required to play this audio clip. Download the latest version here. You also need to have JavaScript enabled in your browser.

(All songs Copyright 2000-2009, Glen Rhodes)